
Rome Interactive Light Festival was a public art and cultural innovation project that, through its 2015 and 2016 editions, transformed Rome’s historic city center into an immersive journey of video mapping, light art, and interactive digital installations. The festival’s concept was to create a dialogue between the city’s historical heritage and emerging technologies, using monuments and public spaces as narrative surfaces and platforms for contemporary artistic experiences. The installations animated iconic locations such as the Circus Maximus, Piazza Navona, Palazzo Braschi, Piazza Sant’Agostino, and Palazzo Altemps, bringing together international artists and presenting site-specific works that were free and open to the public. Across its two editions, the festival attracted more than 100,000 visitors, helping establish Rome within the international circuit of festivals dedicated to video mapping and urban light art installations.
YEAR
2016
CURATED BY
Michele Cinque
WITH
Apparati Effimeri
Onionlab
Collectif Coin
Nerd Working
SUPPORTED BY
Roma Capitale
Brasilian embassy
turkish embassy
spanish embassy


